Isolation Day 64 Game: Lord of the Fries

In Lord of the Fries, players are employees at a chain of zombie-operated fast food restaurants. One menu from a variety is selected for all players to play from, and players must use their dealt cards–a variety of simplified fast food components such as “Bun”, “Fries”, “Cow”, “Bird”, “Drink”, etc.–to piece together the food order…

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Isolation Day 63 Game: Rhino Hero

Rhino Hero is a fun, quick and unusual tabletop game, in that it stacks upward instead of spreading out on a table. Players are dealt cards that act as ceiling/roof dividers, and they take turns laying a card on top of upright “walls”, a communal stack of squares folded in the middle to allow you…

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What I’m reading

The Adventurers Guild is one of those books where I’d expected one thing–not so much a judging a book by its cover, per se, but more like judging it by the genre (young reader’s fantasy… roger that)–but it turned out to be way more than I’d thought it would be. The story itself is solid.Everyone…

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Microfiction contest, round one

I’ve done a number of contests through the NYC Midnight organization, including short stories and short scripts. Just over an hour ago (midnight NYC time, not coincidentally) we received the assignments for their latest contest: 100-word microfiction stories that are to be completed in twenty-four hours. What the NYC crew does is randomly places the…

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Isolation Day 55 Game: Mysterium

A murder was committed in a local manor and a group of psychics has opted to visit the residence on Halloween to make contact with the restless spirit of the deceased in order to divine who killed him where and with what weapon.Let the seance begin… So goes the (here less eloquent) setting opener for…

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Isolation Day 53 Game: Spy Alley

In Spy Alley, everyone is a randomly determined spy working for one of six countries. Each player knows who they are and what country they work for, but it’s a secret from others. As you roll the die to move your character around the board, you’re trying to buy/collect your own password, disguise, code book…

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Gamma testing a game

My daughter came up with a board game today. I can’t say how well thought-out it was before she drew it onto a large art book-sized page–she’s hacked around with “a start-to-finish path with spaces that have effects”-style board games in the past that were clearly thought up and filled in on the fly–but this…

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